Redesigning the Flow Designer Palette for speed, clarity, and flexibility.
Role: Lead Designer
Context: Completed as a 555 innovation project in partnership with a Dev Team Lead
Each month, we had one “555” innovation day to explore improvements outside the roadmap. For this project, I partnered with a Dev Team Lead to rethink one of the most heavily used and most frustrating parts of the Flow Designer: the step palette.
What began as a pet project evolved into a usability-driven redesign of the xMatters Flow Designer palette, introducing detachable panels, cross-tab search, favorites, and a new intent-based categorization model aligned with how users actually work.
The Flow Designer palette had evolved organically — and it showed. Users faced:
Pendo data and enhancement requests revealed:
The palette worked - but it wasn’t designed around real user behaviour.
How might we redesign the palette to reflect user intent rather than system architecture - without breaking existing mental models?
We needed to:
This was not just a visual redesign - it required rethinking structure, hierarchy, and interaction behaviour.
I:
This allowed us to move beyond assumptions and ground decisions in actual behavior.
Instead of organizing by system ownership (Triggers, Apps, Tools, etc.), we introduced:
Grouped by what users are trying to accomplish and not where the step comes from.
Introduced:
This reduced cognitive load and repetitive navigation.
Introduced:
This reduced cognitive load and repetitive navigation.
While this was an innovation-day project, it demonstrated:
It became a reference direction for future usability improvements in Flow Designer.
Daria Ershova
Redesigning the Flow Designer Palette for speed, clarity, and flexibility.
Role: Lead Designer
Context: Completed as a 555 innovation project in partnership with a Dev Team Lead
Each month, we had one “555” innovation day to explore improvements outside the roadmap. For this project, I partnered with a Dev Team Lead to rethink one of the most heavily used and most frustrating parts of the Flow Designer: the step palette.
What began as a pet project evolved into a usability-driven redesign of the xMatters Flow Designer palette, introducing detachable panels, cross-tab search, favorites, and a new intent-based categorization model aligned with how users actually work.
The Flow Designer palette had evolved organically — and it showed. Users faced:
Pendo data and enhancement requests revealed:
The palette worked - but it wasn’t designed around real user behaviour.
How might we redesign the palette to reflect user intent rather than system architecture - without breaking existing mental models?
We needed to:
This was not just a visual redesign - it required rethinking structure, hierarchy, and interaction behaviour.
I:
This allowed us to move beyond assumptions and ground decisions in actual behavior.
Instead of organizing by system ownership (Triggers, Apps, Tools, etc.), we introduced:
Grouped by what users are trying to accomplish and not where the step comes from.
Introduced:
This reduced cognitive load and repetitive navigation.
Introduced:
This reduced cognitive load and repetitive navigation.
While this was an innovation-day project, it demonstrated:
It became a reference direction for future usability improvements in Flow Designer.
Daria Ershova
Redesigning the Flow Designer Palette for speed, clarity, and flexibility.
Role: Lead Designer
Context: Completed as a 555 innovation project in partnership with a Dev Team Lead
Each month, we had one “555” innovation day to explore improvements outside the roadmap. For this project, I partnered with a Dev Team Lead to rethink one of the most heavily used and most frustrating parts of the Flow Designer: the step palette.
What began as a pet project evolved into a usability-driven redesign of the xMatters Flow Designer palette, introducing detachable panel, cross-tab search, favourites, and a new intent-based categorization model aligned with how users actually work.
The Flow Designer palette had evolved organically — and it showed. Users faced:
Pendo data and enhancement requests revealed:
The palette worked - but it wasn’t designed around real user behaviour.
How might we redesign the palette to reflect user intent rather than system architecture - without breaking existing mental models?
We needed to:
This was not just a visual redesign - it required rethinking structure, hierarchy, and interaction behaviour.
I:
This allowed us to move beyond assumptions and ground decisions in actual behaviour.
Instead of organizing by system ownership (Triggers, Apps, Tools, etc.), we introduced:
Grouped by what users are trying to accomplish and not where the step comes from.
Introduced:
This reduced cognitive load and repetitive navigation.
Redesigned the palette to be:
This gave users control over how the canvas and palette coexis - especially important for complex flows.
While this was an innovation-day project, it demonstrated:
It became a reference direction for future usability improvements in Flow Designer.